899 Royalty-Free Audio Tracks for "Processed Sound"

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Stirring water and ice in a large glass cup with a straw. Recorded with a sony ic recorder, processed in fl studio using edison.
Author: Swordofkings
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04:17
Recordings of sounds of the streets, church and public market of coyoacán, at the south of mexico city, on october 2019 with a zoom recorder. Barrel organ both natural and still processed are used.
Author: Lonyperrro
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00:18
Birdsounds recorded with zoom h5 and post-processed with audacity. I think there are sparrows and a great-tit. Correct me if i am wrong, i am not an expert in bird sounds :) enjoy!.
Author: Kimskell
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05:44
Recorded my dog chewing a dental treat. Signal flow:zoom h6 > rode ntg2 (phantom power provided by h6)mic placed approximately 7 inches from mouth. Audio has been processed to remove hum/noise.
Author: Sounds By Cois
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01:55
The sample are mixed and processed. The fade-in/stopping done by filters & the noises, the full sample done by glitching, granulize & adding more sounds: doorclosing, drive starting, -stopping & dooropening/drive ending.
Author: Szuhogyisziszi
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00:56
Note e. Atmospheric cinematic pad. I recorded the guitar, then processed a lot of reverb and added some synth sounds. You can put it in the sampler by setting the root note to e and you will have a complete instrument. I especially like to layer on it additionally the sounds of the waves that i put on my page before.
Author: Collectionofmemories
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00:25
Some design i made, used a recording of my fridge as the base, heavily effected. Would probably work in a game as some type of portal. Link to the original file: https://freesound. Org/people/hedonfire/sounds/647449/processed in absynth, and additional plugins.
Author: Hedonfire
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00:02
This is a hard one hit kick. 2 kick sounds have been manipulated with eq and effects, but not over processed, put together into one. So what you end up with is a clean kick that you can hear and feel. Rendered in fl studio.
Author: Generationmachine
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01:01
Cicadas of south city at summer night recorded from a window. Hi-pass filtered of various car sounds, and so timbre is not so natural — but maybe it’s what you are looking for?. Recorded by nokia 700, processed in audition.
Author: Arseniiv
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00:06
This is a small construction kit - lightly processed for easy control and use. . . It´s based on these broken beat sounds and trip hop - and a bit jazzy from the choosen instruments. . . 165 bpm - the drumsamples are from a roality free libary. . .
Author: Musicjunk
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00:01
An absolute thumper with a deep bottom end which sounds like knife party's vibrant style (similar to the kick drum in their track lrad).
Author: Renovatio
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00:01
One of a series of heavily processed sounds of a squelchy stress reliever toy. I ran the original recordings through s-layer, the sample-mangling plugin from twisted tools, combining and mulching everything into new, dynamic sounds with lots of interesting, muddy contours.
Author: Mrfossy
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00:14
I was looking for cicada sounds online and couldn't find one that sounded like the ones here. . . However i got lucky and eventually was able to get a nice, clean recording of one! recorded using a sony ic recorder out my house. Processed in fl studio to remove noise.
Author: Swordofkings
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The package contains several 909 snare samples combined with real recorded snares, processed with eq saturation and compression. There's a dry version and one where reverb was added of every shot. The sounds were originally created for a drum n bass track.
Author: Sakebeats
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00:12
Nice moody soft piano loop at 160bpm, might work for liquid dnb vibes, use it how you like!. Piano was spitfire labs soft piano and put through a short reverb processed with a granulator. Enjoy :). Please note: there are some squeaking sounds but this is part of the preview, when you download it these sounds will be gone.
Author: Orboram
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00:03
Just something i came up with while playing around with this sample:https://www. Freesound. Org/people/reklamacja/sounds/191762/. Reversed, layered, cut and otherwise processed in cubase 6. 5. It's always nice to hear what projects you use these sounds for. Let me know. ;-). One more thing:please check out my pond5 and unity profiles:. Pond5: https://www. Pond5. Com/artist/cabled_messunity: http://u3d. As/pn7.
Author: Cabled Mess
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00:01
Just something i came up with while playing around with this sample:https://www. Freesound. Org/people/reklamacja/sounds/191762/. Reversed, layered, cut and otherwise processed in cubase 6. 5. It's always nice to hear what projects you use these sounds for. Let me know. ;-). One more thing:please check out my pond5 and unity profiles:. Pond5: https://www. Pond5. Com/artist/cabled_messunity: http://u3d. As/pn7.
Author: Cabled Mess
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00:02
Just something i came up with while playing around with this sample:https://www. Freesound. Org/people/reklamacja/sounds/191762/. Reversed, layered, cut and otherwise processed in cubase 6. 5. It's always nice to hear what projects you use these sounds for. Let me know. ;-). One more thing:please check out my pond5 and unity profiles:. Pond5: https://www. Pond5. Com/artist/cabled_messunity: http://u3d. As/pn7.
Author: Cabled Mess
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00:32
Three weeks old baby girl crying. Recorded using samson go mic and post-processed to reduce noise using adobe audition. If you've used this audio in your work, please comment the link below. I'd love to see/hear it!.
Author: Josephvm
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00:20
Heavily processed sounds form the symbiotic waves module by pittsburgh modular. Filtered through the intellijel atlantis filter. Effects were minifooger chorus and occasionally strymon delay or flint. The name give a hint which oscillator model and processor were used.
Author: Tzth
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00:16
Noise processed with various audacity effects until it felt like it could influence brain functions. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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04:45
Used for ambience in a play for a scene that took place in the supernatural. It is a vocal sample processed and then paulstretched to be much longer. Works well as ambient backdrop. It sounds like it could be in a cave.
Author: Xxamoneyxx
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00:05
One of the "bull" sounds i used in one play in my theatre. I recorded human voice with one of our actors using shure sm81 and popkiller. Recording software: garageband. Then processed the recordings with adobe audition cs 6, by lowering the pitch, adding reverb and distortion. Can be used as agressive bull, monster, etc.
Author: Harleto
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00:33
Terryfying sounds, like screaming monsters - this was made from a recording of sunny the budgie singing, slowed and reversed and gverb added to make it sinisterrecorded with a tascam dr07 mk2 and processed with audacity.
Author: Squashy
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00:07
Noise processed with various audacity effects until it looked like stereotypical lips in the soundwave view. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:26
Original sample downloaded from freesound. Org here:. Http://www. Freesound. Org/people/cognito%20perceptu/sounds/161057/. Processed with effects and looped to fit in time with 90 bpm breaks. Produced for the continuum-4 project which you can visit here:. Http://www. Freesound. Org/forum/dare-the-community/32704/.
Author: Snapper
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00:02
Recorded myself cutting up, tearing and squishing a watermelon, resulting sounds processed only with a slight low-cut and normalization. Recording quality was not as great as i would have hoped although there should still be something useful here, i learnt 2 valuable lessons though:. 1. Watermelon juice and microphones are best kept separated. 2. Sounds travels quite well through kitchen worktops so don't put the mic flat on it!.
Author: Lolamadeus
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00:01
Sampled from an old transistor organs rhythm unit. Recorded with a rme babyface. Cut and processed using audacity, reaper and ocenaudio. It's always nice to hear what projects you use these sounds for. Let me know. ;-).
Author: Cabled Mess
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00:38
Recorded in a tunnel with custom made musical pipes and distorted xylophone type instrument. Natural reverb. Heavily post processed to remove any background noise / artifacts. Creative commons 0. I am always interested to know what you guys use my sounds for so please post in the comments.
Author: Dan
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00:06
Try as a loop! i used my acoustic guitar and did some knuckle-knocking on the body while muting strings. Sounds like a native drum! effect: speed increase from 33 1/3 rpm to 45 rpm, moise reduction and vol. Envelope. Recorded on conexant smart audio with at2020 mic, processed on audacity.
Author: Husky
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01:03
Original file created using steinberg's padshop pro vsti. Heavily processed using reafir from the reaplugs vst fx suite. Http://www. Reaper. Fm/reaplugs/. It's always nice to hear back from you. What projects did you use these sounds for?please let me know. ;-).
Author: Cabled Mess
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00:01
One of a series of heavily processed sounds of me ripping various objects off a sticky surface. I ran the original recordings through s-layer, the sample-mangling plugin from twisted tools, using the granular synthesis features to generate a range of distorted, robotic tones.
Author: Mrfossy
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00:05
Try as a loop! i used my acoustic guitar and did some knuckle-knocking on the body while muting strings. Sounds like a native drum! effect: speed increase from 33 1/3 rpm to 45 rpm, moise reduction and vol. Envelope. Recorded on conexant smart audio with at2020 mic, processed on audacity.
Author: Husky
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04:12
This is a processed soundscape originating from two seperate soundscapes; one during a winter night near a hill and one at a basketball practice. The title of the piece originates from the fact that in this piece i try to create this feeling of coming in and out of “reality”, that illusion that sometimes we are watching distantly or from another reality with yet some other moments that we are being really in the moment. The whole feel of the piece sounds to me the most part dystopian, however anyone can have different interpretations of sounds just as we all have different perception and associate various sounds to different things.
Author: Phiiaso
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00:02
Heavily pounding bassdrum originally made from 10 litre bottle punching sounds recorded with my fake shure c608 mic and heavily processed by adding some modulations, distortions, layering some attack and setting bass part (under 200 hz) to mono. Will be nice choice to produce hip-hop drums, or experimental techno also for making cinematic thunder-like booms.
Author: Crispydinner
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06:09
It's my first attempt to make use of ir-lv2 convolution plugin. Seems like an amazing tool. Recorded with zoom h2 via usb. Processed through ir: lv2 convolution reverbversion 1. 3 by tom szilagyi. Http://factorial. Hu/plugins/lv2/ir. Used a custom ir file:http://www. Freesound. Org/people/unfa/sounds/181699/. Recorded using zoom h2 and audacity.
Author: Unfa
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00:09
Dug up from an old project. Korg monotribe groovebox processed by a doepfer a-189-1 bit modifier, a lowpass- and a highpass-filter. Recorded using ni maschine. 11. 10. 2013. It's always nice to hear what projects you use these sounds for. Let me know. ;-).
Author: Cabled Mess
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00:35
Dug up from an old project. Korg monotribe groovebox processed by a doepfer a-189-1 bit modifier, a lowpass- and a highpass-filter. Recorded using ni maschine. 11. 10. 2013. It's always nice to hear what projects you use these sounds for. Let me know. ;-).
Author: Cabled Mess
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00:02
Layered snare that has been eq'd (equalised)it was made in ableton and processed with a couple of third party plugins. It's a combination of sounds that i've found on the internet and recorded. This snare obviously doesn't have to be played in trap music but it's been layered with a 808 even if you can't here it or not it has similar fundamentals. It has been compressed also.
Author: Dflee
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03:10
Standing in line at the checkout, neighborhood supermarket, chicago, 7/17/16 at 6:25pm. Occasional voices, clatter of shopping carts and baskets being stacked, sounds of groceries being loaded onto the conveyor, beeping of registers. Recorded with two countryman emw lavaliers in a head-mounted binaural arrangement, into a tascam dr-40 recorder. Processed to remove excessive bass rumble and compensate for eq curve of lavaliers.
Author: Thaighaudio
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06:07
Very seletive recording of a birdsong early in the morning on the begining of april. The city ambience was heavily processed, so when the car appears it sounds quirky. It is left there on purpose, as i guess everyone is going to cut only the part that one needs. Recorded by piotrek zylaequipment: sony pcmd100. If you recognize what bird is it - please leave a comment.
Author: Soundensemble
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01:39
Recording of a day of the dead celebration at the museum of native american history in washington, d. C. (2014) features drumming, flute playing, chanting, yelling / whooping, whip crack sounds. Drenched in natural reverb (recorded from top floor of a circular performance space with a stone ceiling), with lots of low-frequency rumble. Possible use: could be processed for horror ambience.
Author: Jaegrover
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00:05
A description of every word that normally comes out of my mouth. Part of a few test recordings trying to figure out my microphone. The clip has been compressed and de-essed. Not fully happy with the eqing, tho. Still learning. For those interested in the technical stuff, i'm using a rode nt1 (the newer, black one), recorded with a zoom h6 at 96k/24bit, processed and edited in vegas pro at same samplerate.
Author: Cookies+Policy
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00:25
Automated/computer controlled plasma cutting torch. Re-processed from open source wikipedia video courtesy of metaveld wijchen bv. Noise reduced, dynamics compressed and high/low frequencies resynthesized. I'm not that big a stickler about receiving credit for the use of my sounds on freesound. As a courtesy, i appreciate it but i do ask people to always credit freesound. Org and if their project ever sees any kind of profit to please consider making a donation to the website. It's a great resource and deserves our support. Good luck with your project.
Author: Klangfabrik
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About the sample: here is a deep/house kick i made. Using an mpc 60. It has been further processed using uad2 powered plugins/ & waves. About me: i make all my content from the ground up,i sample from analog drum machines, i never use softsynths in my sample material. I just prefer to offer the best samples possible. So that you have a unique collection. Without the unique price tag!i wanted to offer something that outshines the commercial packs standard. & i wanted to also do something that fights audio piracy. So, i came on here, and uploaded some of my own sounds which i myself use. Which has literally been years in the making! & you guys have come through and appreciated what i do, so, thank you! i shall continue to bring you nothing but the best sounds,;-).
Author: Dwsd
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04:47
Created with a korg electribe 2 processed by a zoom multistomp ms-70cdr guitar multi-fx pedal, using the particle reverb. The manual states that it models the line6 m9 particle verb. Particle reverb. In this piece of audio the electribe only uses triangle oscillators. Here's a video showing the setup: https://youtu. Be/zytc4gofwmq. It's always nice to hear what projects you use these sounds for. Let me know. ;-). Please also check out my pond5 and unity asset store profiles for more:http://www. Pond5. Com/artist/cabled_messhttps://www. Assetstore. Unity3d. Com/en/#!/search/page=1/sortby=popularity/query=publisher:20154.
Author: Cabled Mess
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00:03
In the spirit of the jam, as a thank you for the chance to be a part of such an awesome event and to meet new incredibly talented people, i decided to give away for free some samples of recording i did of electric current and some final sfx that were used in the game. I hope you find these useful!. This is a vo sfx created for the prometheus game jam of 2017 in the town of lavrio. It was used in "breach", the game my team and i made during the 48 hour competition, for a robotic enemy mini-boss. You can check out the game here: https://halisavakis. Itch. Io/breach.
Author: Theogobbo
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07:38
Created with a doepfer a-100 modular synthesizer sequenced by a korg sq-1 processed by a zoom multistomp ms-70cdr guitar multi-fx pedal, using the particle and hd reverb. Audio source is a self-resonating, modulated doepfer a-108 vcf8. The reverbs ran in series. The manual states that the particle reverb is based on the line6 m9 particle verb. Here's a video showing the setup: https://youtu. Be/5h-mblcybbo. It's always nice to hear what projects you use these sounds for. Let me know. ;-). Please also check out my pond5 and unity asset store profiles for more:http://www. Pond5. Com/artist/cabled_messhttps://www. Assetstore. Unity3d. Com/en/#!/search/page=1/sortby=popularity/query=publisher:20154.
Author: Cabled Mess
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10:33
Note: the high-pitched squeaks are artifacts from freesound's preview and aren't present in the actual recording. 10 minutes of a thunderstorm, recorded september 7th, 2019 from my apartment window in seattle. This is the raw recording straight from my zoom h5. Levels were kept low to minimize the chance of clipping. A few thunder sounds were still too loud, but luckily the h5 has a backup function that recorded an identical track 12 db quieter. I've uploaded that as well, so you can splice the two together to taste. Eventually i'll release a processed version with the two combined, plus compression and eq, but i wanted to upload the source material in case you'd prefer to diy it.
Author: Niedec
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